/**
**************************************************************************************
*Founder Effect                                                                      *
*Copyright (C) 2006-2007, 5d Studios (www.5d-Studios.com)                            *
*                                                                                    *
*This library is free software; you can redistribute it and/or                       *
*modify it under the terms of the GNU Lesser General Public                          *
*License as published by the Free Software Foundation; either                        *
*version 2.1 of the License, or (at your option) any later version.                  *
*                                                                                    *
*This library is distributed in the hope that it will be useful,                     *
*but WITHOUT ANY WARRANTY; without even the implied warranty of                      *
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU                   *
*Lesser General Public License for more details.                                     *
*                                                                                    *
*You should have received a copy of the GNU Lesser General Public                    *
*License along with this library; if not, write to the Free Software                 *
*Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA      *
**************************************************************************************
*/
#pragma once
#include "Emitter.h"
#include "../EventManager.h"
/**
=========================
Updates and draws particles
=========================
*/
class ParticleManager : public IEventListener
{
public:
    ParticleManager(void);

    /** Update the Emitters */
    void Update(long dt);

    /** Render the Emitters */
    void Render(IRender* r, ICamera* cam);

    /* Get the Name of the Listener */
    std::string GetName() { return "particle_manager"; };
    /** Get Listener Type - Events this listener listens too */
    int GetListenerType() { return LT_PARTICLEMNG; };

    /** Handle an event */
    bool HandleEvent( IEvent* e );

    /** Add an Emitter */
    void AddEmitter( Emitter *e ) { m_emitters.push_back( e ); };
    /** Remove an emitter */
    void RemoveEmitter( Emitter *e );

    typedef std::list<Emitter*> type_Emit;
    type_Emit m_emitters;
public:
    virtual ~ParticleManager(void);
};


/*------------------------------------------------
    Particle Event Data
-------------------------------------------------*/
class ParticleData : public IEventData
{
public:
    ParticleData( Emitter *em ) : m_emitter( em ) { };
    Emitter *m_emitter;
    IEventData* Copy() { return new ParticleData( m_emitter ); };
    virtual ~ParticleData() { };

};